Annotations for the game “Cozinheiro das almas"
DOI:
https://doi.org/10.5007/%25xAbstract
In 1918 and 1919 Oswald de Andrade and friends kept a journal of their activities in their bachelor pad. The book became to be known as “O perfeito cozinheiro das almas deste mundo”. From this journal, the Workgroup on Digital Poetics (Grupo de Pesquisa em Poéticas Digitais da ECA-USP) is developing a videogame in which the player travels back in time to São Paulo and visits places described or alluded to in the journal. In each place a plot develops and the player can arrive to any place at any poit of the plot. So the gameplay is twice labyrinthic: there are spacial labyrinths (the places) and temporal labyrinths (the different points within each plot).Downloads
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