Minecraft Hour Of Code Game:

an analisis by semiotics operations

Authors

DOI:

https://doi.org/10.5007/1981-1322.2023.e93823

Keywords:

Computational Thinking, Semiotcs Operations, Primary School

Abstract

The National Basis Common Curricular (BNCC) brought the concepts of Computer Science to Brazilian Basic Education curriculum by Computational Thinking (CT) and, at the same time, indicate connections with CT and Mathematics subject on Primary School. This document either says that math teaching must explore many semiotics representations in this stage, agreeing with Raymond Duval theory. Looking for these facts, this paper searching for establish a different view of CT, because this is a new field and needs new contributions. Basis on this research problem: “Which semiotics operations could be explored on the game Minecraft Hour of Code: Aquatics Voyage?”, it was analyzed the aforementioned game on Semiotics Representations theory of Duval, especially the semiotics operations of treatment and conversion. It was concluding that the game explores as treatment as conversion (in both ways) of representations in natural languages and in figural register, and could be a plugged alternative for teaching math and CT development.

Author Biographies

Lucia Menoncini, UFFS

Has graduation in Mathematics and license in Physics by University of Santa Catarina's West - Chapecó (2001) and master's degree in Mathematics and Scientific Computation by Federal University of Santa Catarina (2005).  At the moment, is titular professor on Federal University of South Frontier and Phd in Scientific and Technological Education by the program of pós-graduation in Scientific and Technological Education - PPGECT of Federal University of Santa Catarina (2018).

Michel Artur Schmoeller, UFFS

Has graduated on Mathematic by Federal University of South Frontier (2021). Has experience in temporary teacher on Primary and Secudary school by Education Secretary of Santa Catarina State (2020 - ). Have interesting in Mathematic, Mathematic Education and Tecnologies of Comunication and Information in Education.

References

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Published

2023-06-30

Issue

Section

Artigos