Making the teaching of economics more fun in secondary schools: a case study with a teacher and his 34 students
DOI:
https://doi.org/10.5007/2175-795X.2021.e67368Abstract
The objective of this study was to grasp the inherent advantages of using the educational app FinÉcoLab, developed by the Center for Interuniversity Research and Analysis of Organizations (CIRANO). The results of the case study show that the educational game has a great number of educational advantages. Indeed, 29 advantages were listed by the teacher, and 23 by the students. Overall, this study points out that what seems to be absolutely exceptional with FinÉcoLab is how it allows students to learn a range of concepts related to financial and economic education, in a playful, stimulating, meaningful, and practical context.
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